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Xigmatek Balder CPU Cooler Review PDF Print E-mail
Written by Munk   
Monday, 16 August 2010 10:31
Xigmatek Balder CPU Cooler Review Full Review on http://www.overclockersHQ.com Fallow us on twitter @overclockershq
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PC | The Sims 3 Late Night Expansion Pack Impressions PDF Print E-mail
Written by Munk   
Monday, 16 August 2010 04:06

We get out of the suburbs and live the glamorous city life in EA's third expansion pack for The Sims 3. If you're tired of having your sims live the quiet life in suburbia surrounded by a white picket fence and nosy neighbors, then pack your bags and head to the bustling city of Bridgeport, the city that sleeps only in the wee hours of the morning. In The Sims 3's latest expansion pack, Late Night, your sim can stay up all night long and party until the sun rises. New locations, furniture, objects, and wishes are just some of the things that have been added, and we got our first look when we went down to EA in Redwood Shores.


Game Spot Previews
Last Updated on Tuesday, 17 August 2010 09:51
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Wii | Tom Clancy's Ghost Recon First Impression PDF Print E-mail
Written by Munk   
Monday, 16 August 2010 05:49

Team up with a buddy in the first Ghost Recon game built specifically for the Nintendo Wii. The Nintendo Wii may have intuitive and accessible point-and-click controls, making it fairly straightforward when it comes to shooting things onscreen, but there just haven't been that many hardcore shooters for the system. Next Level Games hopes to bridge the gap between more casual players on the system and shooter fans by bringing Tom Clancy's Ghost Recon to the Wii. We met with game director Mike Inglehart, who talked to us about the game and how the focus was to keep it as intense as any other shooter out there but with accessible controls and cooperative play, so that a wider range of players can get into it without the added hand-eye coordination to tackle the same challenges together.


Game Spot Previews
Last Updated on Tuesday, 17 August 2010 09:51
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PlayStation 3 | Final Fantasy XIV Online Updated Hands-On - New Areas and High-Level Play PDF Print E-mail
Written by Munk   
Monday, 16 August 2010 15:00
Coif that fabulous hair. And perk up those cat ears. It's time to head back to Final Fantasy XIV with more hands-on coverage of new areas and high-level gameplay. You say you've never ventured into a colorful, persistent online world to hunt monsters and gather treasure with other like-minded adventurers? You've never ridden in a carriage drawn by giant Chocobo birds or met the mystical flying Moogles? Never watched a spectacular in-game cinematic cutscene that culminates in a conversation with a prancing, cat-eared girl who happens to be wearing frilly lace panties (and not much else)? Then it's safe to say that you've probably never played Final Fantasy XIV Online. Then again, since the game hasn't even launched yet, it's safe to say that most people have never played Final Fantasy XIV Online. Only a handful of lucky writers have played it, including GameSpot staff members, who were recently summoned to a press event to try it out. FFXIV is intended to take everything that was good about Square Enix's PC and PlayStation 2 online game Final Fantasy XI and modernize it for the PlayStation 3 and modern PCs, and from what we've seen, the new game seems to stay true to its predecessor while looking a lot more like a modern game for modern platforms. [Editor's Note: We played only the PC version in our hands-on time with the game, but presumably, most of the content in our report, aside from the PC interface, applies to the PS3 version as well.]
Game Spot Previews
Last Updated on Tuesday, 17 August 2010 09:52
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PC | Fable III Hands-On PDF Print E-mail
Written by Munk   
Monday, 16 August 2010 22:37
The Road to Rule is paved with important choices, streamlined gameplay, and refined visuals. Whatever soul-searching design rethinks Fable III has in store, another Fable means another Hero's journey. Once again, you are a youth of heroic descent called on to fulfil your potential and save the historical-fantasy land of Albion. This time, though, you're no tragic pauper orphan but a dashing royal orphan, sibling to the ruthless King Logan. This makes your first choice one between being a dapper prince and frilly princess, their character models the first promising sign of the visual refinement that's taken place between Fables II and III. The decision is your first of many in the early hours of a game keen on binary choices--some crucial, some instructive, and some symbolic.
Game Spot Previews
Last Updated on Tuesday, 17 August 2010 09:52
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Diamond Multimedia HD Media Wonder Review PDF Print E-mail
Written by Munk   
Friday, 30 July 2010 10:21
Connected living is taking over, keeping up with the latest gadgetry can not only be costly but also time consuming. Setting up in home networks, media boxes, media PC's, and media servers can be a little daunting for most users. Diamond Multimedia has found a way to make checking out all your favorites videos and pictures as simple as plugging in your thumb drive or SD card and pressing play. The Diamond Multimedia HD Media Wonder has all the power of a typical HD device but is small enough to take with you on the go. Let's see if this little Media Wonder is as Wonderful as they say:
Last Updated on Tuesday, 10 August 2010 18:45
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Sparkle GTX465 Graphics Card Review PDF Print E-mail
Written by Munk   
Monday, 12 July 2010 13:10
http://t0.gstatic.com/images?q=tbn:ANd9GcTLLoSFXK_Fu5GpK54Vl861EyXeUVtpjflsIGApepid7F8zbNM&t=1&usg=__iIV-6NsY5t1rZlwyd6QiJ1aifdY=If you are looking to build a gaming PC chances are you have been reading review after review to find the best quality parts for the best price. Although the GTX 480’s and the 5970’s of the world are looking pretty attractive their price points are definitely the deciding factor.  This is where the sweet spot is for the Sparkle GTX 465, this card performs extremely well but doesn’t break the bank which is very appealing for most gaming system builders. I currently run 2 - GTX 465 rigs and I am very happy with the performance so lets take a look at the card and more importantly the numbers and see if the Sparkle GTX 465 is the right choice for you:
Last Updated on Monday, 09 August 2010 13:32
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PlayStation 3 | Star Wars: The Force Unleashed II Hands-On PDF Print E-mail
Written by Munk   
Thursday, 12 August 2010 04:04
Fan favourites Yoda and Boba Fett make their debut in this Force-powered sequel from LucasArts. While we've already seen that Darth Vader will be making his return in Star Wars: The Force Unleashed II, it turns out that Jedi clone Starkiller has a lot more to deal with than just the dark lord himself. LucasArts is bringing some of most beloved characters from Star Wars to the Force Unleashed universe, creating a sprawling narrative that aims to please fans and newcomers alike. Check out the video interview below for the lowdown on the new characters from assistant producer Cameron Suey and lead sound designer David Collins and then read on for our full impressions.
Game Spot Previews
Last Updated on Saturday, 14 August 2010 14:26
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Wii | Raving Rabbids: Travel in Time Hands-On PDF Print E-mail
Written by Munk   
Thursday, 12 August 2010 05:51
We go back through time with these zany rabbids to meddle with some of history's key moments. These neurotic misshapen rabbits are back at it again, this time returning to the familiar minigame compilation formula after a break with Rabbids Go Home, which was a platforming adventure released last year. Raving Rabbids: Travel in Time once again stars these screaming rabbids, but they've now taken over a museum and can use a time washing machine to go back in time to change history. At a Ubisoft press event, we explored the rabbids' museum hub world and checked out a couple of wacky minigames on display.
Game Spot Previews
Last Updated on Saturday, 14 August 2010 14:27
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PC | BioShock Infinite First Look PDF Print E-mail
Written by Munk   
Thursday, 12 August 2010 06:02
We check out Irrational Games' shocking new title. "So what are you working on next?" Those seven words have almost always found their way into conversations with creative director Ken Levine and the staff at Boston-based Irrational Games since the acclaimed release of the original BioShock in 2007. For nearly three years, the response has always been a usually sly deflection coupled with a coy look that made it clear Irrational Games had something cooking. The wait finally ended Wednesday night in New York as Levine took the stage at the Plaza Hotel and unveiled BioShock Infinite, a new entry in the franchise that's likely not what anyone was expecting.
Game Spot Previews
Last Updated on Saturday, 14 August 2010 14:27
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